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- on mouseUp
- global NWGAME, SOND, DT
- if SOND = 0 then
- puppetSound("SCLICK")
- end if
- updateStage()
- set DT to 30
- COUNTTIME()
- if SOND = 0 then
- puppetSound("HAMMER")
- end if
- set NWGAME to random(2)
- puppetSprite(48, 0)
- if NWGAME = 1 then
- set NWGAME to 0
- end if
- if NWGAME = 2 then
- set NWGAME to 1
- end if
- if NWGAME = 0 then
- go("BFIRST")
- end if
- if NWGAME = 1 then
- go("RFIRST")
- end if
- end
-